

Interactive scenery - Appears in various forms and is commonly located on the ground and may hide bells.Wasps - Found in the jungle, dive toward the player if approached.Fire dragons - Dragons that spit fireballs that split up upon contact.Fireballs - Jumps out of the lava at the player when passed by.Ice dragons - Dragons that spit ice balls at the player.Snowmen - Found in Snowy plains, walks back and forth quite slowly.Skeleton miners - Are immobile until passed, then they run back and forth in an attempt to hit the player.Boulders - Found in the canyon, walks up hills then jumps and rolls down them toward the player.Moles - Pops in and out of the ground and can accidentally be run into.Monkeys - Throw a tennis ball (baseball in mobile) at the player upon sight and will run if the player comes close to them.

Squids - Move in a set pattern by walking in one direction before jumping into the air, hovering for a moment, and then falling onto the ground.The green variant simply swims while the red variant will jump out of the water to attack the player. Turnips - Are either found sleeping on the ground or hovering in the air.Any enemies killed will respawn if the player reenters an area within a level after wandering outside its perimeters. A few helpers also have the ability to kill enemies with one or two shots. Enemies will die when the cat hits them, but causes the player to incur a five second penalty. Most are only specific to one area type on the map. Super Cat Tales' levels are divided into six distinctly themed areas that appear in the order of Cedar Woods, Sandy Shore, Nugget Canyon, Snowy Plains, Lava Ruins, and Temple Jungle.Įnemies, referred to as "minions" in the game, span a wide variety of appearances and behaviors.

If the cat gets out of the stun phase, however, it can run into another enemy without dying again. If the cat runs into another hazard or enemy while in the stun phase, it dies, sending the player back to the map screen. This is the stun phase, indicated by spinning stars around the cat's head, and lasts for a few seconds. When a cat comes into contact with a hazard or enemy, it becomes temporarily stunned and often kills the enemy in the process. Some of these abilities are required to access secret parts of a level, or acquire collectibles, in which some backtracking and replaying of the levels would be necessary. Cats can be encountered in various levels on the map, each with their own abilities. A double tap and hold causes the cat to run, allowing it to jump across gaps or onto walls. The player controls one of six cats by tapping and holding on either the left or right end of the screen. Double tap & hold - Run in the respective direction.Tap & hold left/right - Move in the respective direction.
